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Wednesday, 17 June 2015

Digital Literacy and Information Fluency




What is Information fluency? This is the ability to see a need for new information and having the capability to find, ask, evaluate, explain and produce new types of knowledge. This is useful due to our information becoming outdated and invalid every day, thus we have a large need for new information to be discovered and understood every day. 21 CIF (2015)

This is what Animal planet was trying to achieve when creating the website and series trying to prove the existence of mermaids, we will now apply the information fluency prose for evaluation of this website. 

Ask: this involves asking the right questions to get the right answers, ask things that will motivate your argument or things that you will need to know to continue in your investigation. Such as asking the audience of this website “how much do we really know about the ocean?” this will cause the audience to think about this and maybe even debut how much they know thus making them for likely to believe in what animal plant is trying to prove. 

Acquire: this step involves sorting through your current information, some that you might have gotten from step one (Ask), now you will need to decide what is important, like Animal Planet choosing what videos to show and what will bring their message across in the clearest way possible. 

Analyse: this is where the producer of this information will need to separate fact from fiction, to give a clear and un-bias opinion. To true your raw facts and data into a clear and structured argument or statement. This is to motivate the people watching Animal Plant to keep watching or even consider trusting this information because it is well thought out and clearly been analysed. 

Apply: this is simply using this information that you have gained in a constructive manner, to build up a new leg for society to stand on or even open up doors that were closed before thus generating new information as we need.

Assess: the final step, this is needed to gain a clear view of what you did right and what you did wrong, to evaluate the process used and the information gained and the method of presenting the findings and receiving a reaction from your target audience, this will allow feedback and the ability and opportunity for any corrections needed to gain a more potent method next time.

Now that we understand information fluency and its process we can look at the next type of fluency which is solution fluency.

This is the skill to think creatively and openly, coming up with solutions to current situations that do not currently have one, this is a much needed skill in current times while we are exploring such complicated matters. To not only gain information and understand it but to also use it as a tool and apply it where it will be useful. This fluency also has a process that we will now look at.

Define: this could be a tricky task due to it holding so much power over your end result, to define the problem at hand is a good skill to have because you will base your actions and your method used off of what you define the problem as. This is why this step takes time and attention.

Discover: in this step you will look at the problem and how it got to this point, what was previously done to create the situation at hand and how it could have been avoided and how it can be solved. You will need to have an open mind when taking this step and make sure that you asses the problem from all points of view.

Dream: this is where things can get fun, this step includes taking all possible and impossible solutions into account, to be able to take the current problem and coming up with a way around, over, under, or even through it, to be able to think creatively is key in this step and it will be pushed to its limits to gain all solutions that could be applied. You will also have to consider or dream what affect this solution or action will have on the future, will it create more problems or will it permanently solve the problem or will we need a new solution in a few years.

Design: so now that we know what the problem is and we know how we want to solve it we can start designing and creating the needed materials and resources needed to create and apply our solution.

Deliver: now it is time to turn our dream that we have designed into a reality and to follow through with the creation and distribution of our product or solution. This will put your well thought through plan into action and this is when things can start changing.

Debrief: at this stage you will be able to tell if your solution was a success and if you achieved what you set out to do, was the problem correctly identified and did you apply a valid answer for the problem and if anything went wrong you will be able to see the mistake and rectify it. 21 CIF (2015)


Now that we understand these process we can clearly see how Animal Plant used them to create this mermaid site and series, they followed the process of identifying a lack of information or a problem at hand and set out to create a solution, and did so with this website. I feel like the website has a good amount of evidence to motivate this theory and they presented it in a well thought out manner and with a good idea of what they were talking about proving that they had gained information though asking questions.

REFERENCES

21 CIF (2015) Fluencies. [online]. Available at: 21cif.com/resources/difcore/dif_faqs.htm  [Accessed on 21 June 2015]

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